Silly Salmon/Pick, Pack, Go/Why/The to-pack-or-not-to-pack debate
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Pick, Pack, Go

Why

The to-pack-or-not-to-pack debate

It's a to-pack-or-not-to-pack debate, held separately, at full intensity, for every single item. I've packed and unpacked the same shirt five times because I couldn't commit either way. And the result is predictable: fifteen tops for a three-day trip, because every individual "should I bring this?" resolved to "…better safe than sorry."

What's actually happening

Decisions cost something, and packing is hundreds of them in a row. I'm wary of the tidy explanation here — the popular one, that willpower is a battery and small choices drain it, turns out to be one of the shakier findings in psychology, and I'm not going to lean on it. What I can tell you is the shape of it from inside: somewhere in the run of small questions, they stop getting answered. And when that happens there are only two cheap exits — defer the decision (bring it, just in case) or abandon the task. That's how you get both overpacked suitcases and the paralysis of a person standing motionless in front of a closet. They're the same problem wearing different outfits.

Clothes are the worst offender because clothing decisions are combinatorial — this shirt with which pants, for which day, in which weather? Deciding item-by-item means deciding everything about the trip's wardrobe simultaneously, with no structure to lean on.

Where most apps get this backwards

Most packing apps are decision-neutral: they'll faithfully record whatever you decide, but the deciding is all yours. The ones that generate suggestions help at the list level, then still hand you "shirts" as a line item — quantity and combinations your problem. And a big customizable item catalog, the flagship feature of the power-user packing apps, is more choices, not fewer. For an ADHD user, an app proud of offering options for everything is describing the disease and calling it the cure.

What Pick, Pack, Go does instead

Its core stance — start from a full list and delete — is itself a decision-shrinking move: veto decisions ("not this") are far cheaper than generative ones ("what do I need?"). But three features go after decision load directly:

Everything stays overridable, and nothing is all-or-nothing. Plan one outfit for the rehearsal dinner and ignore the rest of the trip; double the sock formula; add the kit the filters didn't suggest — the defaults are opinions, not rules. The goal was never to take decisions away from you; it's to stop the app from handing you decisions it could have made itself.

What Pick, Pack, Go doesn't do

Pick, Pack, Go won't tell you which shirt. It narrows every question until what's left is the part only you can answer — and small enough to actually answer it.


The research behind this page: Choice overload and the cost of deciding →

There's one more thief to deal with, and it steals the thing packing needs most: time.