Silly Salmon/Pick, Pack, Go/Reference/Masters, instances, and the freeze
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Salmon

Pick, Pack, Go

Reference

Masters, instances, and the freeze

How your library and your trips relate — and why editing one never disturbs the other.

Checked against the app on 2026-10-12 (1.1).

MasterInstance
Lives inyour libraryone trip or template
Created byseeding, or you adding to the librarymaking a trip, or adding a row to one
Editing it affectsfuture trips onlythat one trip only
Deleting it affectstrips: nothing. Templates: the row goes with it (1.1)that one row

The one rule

A trip is a frozen snapshot. When you create a trip, the app copies what it needs out of your library and stores it on the trip. From that moment the two are independent:

This is why you can experiment freely. Nothing you do in a trip can damage your library, and nothing you do in your library can damage a trip you're halfway through packing.

Why it works that way

The obvious alternative — trips reading through to their library item at display time — was tried and abandoned. It produced a crash class in Build 15, and it has a worse conceptual problem: a trip you packed last March would silently rewrite itself when you edited your library this June. A record of what you actually took stops being a record.

The cost is real and worth stating: there is no automatic way to push a trip edit back to your library. If you rename something mid-trip because the library name was wrong, the library stays wrong until you fix it there too.

Templates are not frozen the way trips are

Changed in 1.1 by R188. A trip row is a true instance with its own frozen copy, so deleting the library master it came from leaves the trip untouched. A template row is not: its item is the library item, with five per-template settings layered on top. Delete that item from your library and it leaves every template holding it — the warning counts them before you confirm.

So the freeze protects trips, and only trips. A template follows the library.

The partial exception

One door exists, and it is narrower than most people expect.

Long-press a Pack List row → "Save to Item Library." It mints a new master and re-points that row — and every linked sibling — at it.

Three limits:

  1. It appears only when the row has no library ancestry at all. A row the library has already seen gets no door.
  2. It is on the long-press menu only — not on any edit sheet. The moment you tap Save after editing is the moment nothing is offered.
  3. There is no update path, only add-as-new.

(An explicit, opt-in write-back is designed but not built.)

What carries identity

ThingIdentified byConsequence
Item on a tripits own instancetwo rows with the same name are two rows
Group membershipPackGroupRefduplicate group names are allowed
Custom sectionits own identity, not its namerenaming doesn't orphan it
Library itemname, in several pathsa name collision can merge things you meant to keep apart
Library sectionits own identity, but its name must be unique (1.1)two sections cannot share a name; the emoji does not distinguish them

That last row is the sharp edge. The library treats an item's name as its identity in several places, so "Jacket" added twice may not stay two things.

Kits mint their own items

A kit is not a pointer to shared items. When a kit is used, it mints its own ItemMaster records; the library groups them by name for display. So the same item name can carry a different default quantity in two different kits, and changing one does not change the other.

A customized entry displays as "Customized for [kit name]".


Related: Templates — what they capture · Guide: How the app is organized